Thank you to all the attendees and sponsors for your participation - we appreciate you and look forward to hosting you again in 2024!!!!

  • I had such a blast playing in this game, commanding the right flank for the rebels. I lost an entire line of foot in one shot to devastating cannon fire, and barely managed to hold on as my fellow commanders seized the day on the left and center flanks. Thanks so much to Bill, Wade, John, Owen, Jon, and Chuck for a great battle and warm welcome to the hobby. Like

    Garrett Kelly

  • A big "Thank You" to the guys (and gals) who did the hard work to make Advance! the success it was. It was so great to see so many gaming friends all in one place.

    John Kevin Smith

  • Great game (10mm ACW Commands & Colors), had a great time playing it. Thanks to the gamemaster and the other players who made the game so enjoyable.

    John E. Barsanti

  • Great day at ADVANCE 2023! I got there halfway through but there was lots of action, great looking tables, and of course, a lot of happy people.

    Tom Seeling

  • Just got back home from Advance '23. The premier historical gaming convention of SoCal. Had a great time and already looking forward to next year's. I can see it becoming the Historical Rendezvous of Wargamers of SoCal .

    Luis Medrano

  • Thank you for the warm welcome. DMH (Dead Man's Hand) had 2 other players joining the table. Great play with Mike and Anders. It was my 4th time running a game of DMH for a group. I enjoyed it very much.

    Elliot Aleman-Gomez

  • Great con!

    Michael Sterling

Advance! 2023

The second annual Advance! miniature wargaming convention hosted by the San Diego Historical Miniature Wargamers took place on April 22, 2023 at the La Mesa Adult Enrichment Center.

Focused on miniature gaming, there were tournaments/group events and a Flea market.

For any questions, feel free to send an e-mail to the Advance! General Staff at: advance.SDHMWG@gmail.com.

  • La Mesa Adult Enrichment Center 8450 La Mesa Blvd. La Mesa, CA 91942

    There is extremely limited parking on site at the Enrichment Center. An overflow parking lot exists across University Avenue at Kuhlken Field and is the most likely location from an availability standpoint. There may be street parking in the neighborhood with either meters or restrictions.

    Click the link below for access to a parking map and more information on the town of La Mesa (food options, things-to-do, etc.).

    Additional Information

  • See the schedule below for a comprehensive list of available games. There may also be tournaments, with games and details to follow!

  • Have stuff you want to see re-homed? Interested in finding that obscure mini you’ve always wanted? Tables will be available to set-up for sellers at $10/table. Get your table reservation using the Advance! 2023 Store (link above)!

For convention tickets, flea market tables, and raffle tickets, click on the “Advance! 2023 Store” link above!

Friends and Sponsors

“Gratitude is not only the greatest of virtues, but the parent of all others.”

— Cicero

Thank you to all the companies and people below that helped make Advance! 2023 a success!!!!

Robot House Miniature Painting

Benjamin Cornelius of Robot House Miniature Painting Services donated his time and was onsite doing demos and providing painting advice.

Just some of what you’ll see at an Advance!

List of Games

Advance! 2023 Schedule of Events

  • Saga Tournament

    9:30 AM - 12:30 PM

    Gamemaster: Steve Phallen Ruleset: Saga, 2nd Ed. (NO AGE OF MAGIC) Scale: 28mm Max Players: 16

    Players should bring their own warband of miniatures, rules, a copy of the October 21 rules FAQ and FAQ for your warband, appropriate “Age” book for their army, dice, fatigue markers, range rulers, battleboard and a pen or pencil. Miniatures should be appropriate to the warband and allow an opponent to clearly determine different unit types and equipment options. Miniatures should be painted. If you need a warband please contact Steve to set up a lender army. If you have a 4x3 game mat or objective tokens please bring those too.

    Tournament packet will be posted on the Saga SoCal Facebook Group or email Steve Phallen at sphallen@gmail.com to get a copy.

  • The Bloodiest Day (Antietam, 1862)

    9:30 AM - 12:30 PM

    Gamemaster: Rich Norton Ruleset: Battle Cry/Commands & Colors (Modified) Scale: 10mm Max Players: 6

    September 17. The Battle of Antietam begins at dawn when Hooker’s Union corps mounts a powerful assault on Lee’s left flank. Repeated Union attacks and equally vicious Confederate counter-attacks sweep back and forth across Miller’s cornfield and the West Woods.

    Lt. Gen. Thomas ‘Stonewall’ Jackson’s Confederate forces hold their ground near the Dunker Church. Meanwhile, towards the center of the battlefield, Union assaults against the Sunken Road pierce the Confederate center after a terrible struggle for this key defensive position.

    In the afternoon, the third (and final) major assault by Maj. Gen. Ambrose E. Burnside’s Ninth Corps pushes over a bullet-strewn stone bridge at Antietam Creek.

  • CYBERPUNK SKIRMISH

    9:30 AM - 12:30 PM

    Gamemaster: Rene Lafargue Ruleset: Xenos Rampant Scale: 28mm Max Players: 6+

    Oi Chummers, delve into the not so distant future in a dystopian setting where you'll play a team of razor heads living on the edge, the local law enforcement or something...else...

    Fast and Furious action using XENOS RAMPANT rules set. No previous experience necessary and everything will be provided. Up to 6 players but can accommodate more!

    Premier game board created by GF9!

  • The West Has Not Yet Been Won!

    9:30 AM - 12:30 PM

    Gamemaster: Timothy Greene Ruleset: War on the Plains Scale: 28mm Max Players: 6

    It is 1830. The West has not yet been won. Lead your war party, trapping outfit, or patrol across the Great Plains in search of scalps, horses, buffalo, or the trading post. Arapahos, Crows, Pawnees, Comanches, Mountain Men, and Mexican Presidials compete to amass the most glory on a huge table that unfolds as players move around it.

    Everything provided by the gamemaster.

  • Dropfleet Commander

    9:30 AM - 5:30 PM

    Gamemaster: Jeremy Spurlock Ruleset: Dropfleet Commander Scale: 10mm Max Players: 12

    Join us for some Dropfleet Commander games. We will be having a casual day of spaceship combat. Who will control Earth and the surrounding systems? Time will tell.

  • Ambush in the Banakur Forest

    9:30 AM - 12:30 PM

    Gamemaster: Marc Rubin Ruleset: Shatterlands Scale: 25mm Max Players: 8

    The Banakur Forest is the site of a conflict between the Rapani culture and the Keshdumah culture. The Rapani are lightly armored foresters armed with compound bows and wicked chopping swords. The Keshdumah are mercenaries, armed with crossbows, black powder long rifles and an ineffectual short sword that the Rapani call a "butter knife".

    Classic asymetrical warfare in a dense forest. Players command one or two figures. Each figure has unique skills that can deteriorate as combat occurs and can improve from game to game with experience.

  • Epic Armageddon (Warhammer 40,000)

    9:30 AM - 12:30 PM

    Gamemaster: Daniel Bille Ruleset: Epic Warhammer 40K Scale: 6mm Max Players: 10

    Size matters! Epic Armageddon features battles between armies consisting of dozens of tanks and hundreds of soldiers set in the universe of Warhammer 40,000. On the human world of Armageddon forces are involved in the fierce war there. The Imperial Guard armies of the Steel Legion Mechanized Infantry, theSpace Marines of the Adaptes Astartes, Titan Legions, Aircraft of the Imperial Navy face the inumerable forces of the Ork Warlord Ghazghkull Mag Uruk Thraka.

    Come play a game that looks familiar, but plays much differently than others in the same universe.

  • Salamanca, 1812

    9:30 AM - 12:30 PM

    Gamemaster: Robert Boyens Ruleset: Fire & Fury (Modified) Scale: 6mm Max Players: 6

    Marshal Marmont and Sir Arthur Wellesley have been marching parallel to one another within site io each other for a week with the French trying to turn the British flank. Marmont notices the British baggage train moving off, and believing the British are goon to keep on marching, he rushes a part of his army to cut off the Brits. But, Wellesley has decided to fight.

    Custom battle-specific terrain. All game components provided. No experience necessary. Can play all day if there is interest..

  • Isandlwana 1879

    9:30 AM - 12:30 PM

    Gamemaster: Philip Chiu Ruleset: Battles for Empires II Scale: 28mm Max Players: 6

    This is the epic battle in 1879 in Zululand where over 20,000+ Zulu warriors defeated a force of 1,000 British soldiers and their allies. Despite being supported by artillery and cavalry, the British were simply overwhelmed and the camp overrun. In hindsight, the British made a lot of mistakes during the battle.

    Can you do better as the British or will the mighty Zulus win again?

  • Vodka and Caviar are luxuries we have. Time is not!

    9:30 AM - 12:30 PM (possibly into the afternoon session)

    Gamemaster: Richard George Ruleset: Bolt Action Scale: 28mm Max Players: 18

    This WW2 battle takes place in Stalingrad. This is a easy going team event and the 28mm armies for both sides (Germans vs Soviets) will be provided by the organizers. The armies will include lots infantry, armor, support vehicles, artillery, and many other units of this era. First timers are welcome to play; proctors will provide assistance. .This game will be played on a massive table (16 feet!) so take pictures and have fun. We look forward to seeing you.

  • Chickahominy Church (AWI)

    1:30 PM - 5:30 PM

    Gamemaster: Bill Graham Ruleset: Rebels & Patriots Scale: 28mm Max Players: 6

    British Forces comprised of Hessians, Tories and Regulars raid up the James River in Virginia in 1781. Hearing of rebel arms storage in a nearby church, the British set out to seize the chapel. The British advance guard is initially opposed by local militia, but Continental reinforcements are forthcoming. As the British main body arrives, a large engagement ensues.

  • Bloodaxe - A Viking Siege!

    1:30 PM - 5:30 PM

    Gamemaster: Rick Schuldt Ruleset: Lion Rampant Scale: 28mm Max Players: 10

    Thorfinn Skull-Splitter and Erik Bloodaxe must save their Lancashire Viking settlement from a vengeful Anglo-Saxon onslaught.

    The Viking settlement is under attack but a relieving force on longboats is coming to the rescue! Will they be on time?

    Don't miss your chance to play in this exciting and visually spectacular game.

  • Battle Over the Trenches

    1:30 PM - 5:30 PM

    Gamemaster: Dan Cramer Ruleset: Blue Max Scale: 1/144 Max Players: 8

    WWI air combat using Blue max miniatures rules. Players that haven't played before are encouraged to arrive early so they can get a flying lesson before the bullets start flying.

    If you have 1/144 scale planes feel free to bring your own, but I have plenty of planes and everything need to play.

    This will be a mid war game with iconic machines of the time. Good performance, lots of damage, and plenty of kills. There will be a mechanism for players to cycle back in after an unfortunate early game aircraft loss.

  • World War II Gaming

    1:30 PM - 5:30 PM

    Gamemaster: Michael La Costa Ruleset: Axis & Allies War at Sea, Memoir ‘44 Scale: Various Max Players: 6

    Naval Wargaming using A&A War at Sea modified rules for simplified action for beginners. Memoir ‘44 play will also be available.

  • 30 Day Leave?! Sign me Up!

    1:30 PM - 5:30 PM

    Gamemaster: Brett Lynam Ruleset: What a Tanker! Scale: 20mm Max Players: 8

    Your Company Commander, in an effort to promote morale (and himself through gaining ground) has promised tank crew who destroys the most enemy vehicles on today’s patrol a 30 day pass! The competition is on! Paris / Hamburg, here you come!

    An easy to learn WW2 tank on tank battle. All materials provided, no experience needed. Fast and fun. Get killed? Grab a new tank and get back into action. Players will be teamed up and work together to defeat the opposing team, but only ONE crew gets that 30 day pass so who dares, wins! (Or gets killed…)

  • A Reunion of a bunch of Amigos!

    1:30 PM - 5:30 PM

    Gamemaster: Elliot Aleman Ruleset: Dead Man’s Hand Scale: 28mm Max Players: 4-8

    Bands of tough and wily Cowboys, Stoic Lawmen, ruthless Outlaws and crazy Desperados fight for fame and respect in the Old West. Dead Man's Hand is a town during the American Wild west. The game reflects a cinematic Hollywood version of a Western Town with high action!

    A game session is like a movie with three scenes. For Advance! 2023, here’s the lineup:

    Scene 1 - “A Pair of Aces and 8s”

    Scene 2 - “The Good, the Lead, and the Ugly”

    Scene 3 - “Enough Horsing Around, Amigos!”

  • Elephant Archos

    1:30 PM - 5:30 PM

    Gamemaster: Jeff Jonas Ruleset: Lion Rampant, modified (“Elephant Rampant”) Scale: 28mm Max Players: 6

    Elephant Archos (Archos =Leader) is a multi-player elephant ruckus. This scenario is based loosely on events that occured at the battle of Raphia in 217 BC when the armies of the Ptolemaic empire in Egypt clashed with the army of the Seleucid KIng of Syria and parts further east. Large numbers of elephants sparred in front of the opposing armies. Players will each control their squadron of two elephants supported by light troops known as elephant escorts in their goal to pierce the line.

    The game uses a modified Lion Rampant system with the rules that were printed in issue 97 of Wargames Soldier and Strategy magazine: 'The perils of Ptolemaic Pachyderms - Elephant Archos' by Jeff Jonas. Models will be provided from these shown at:

    https://ancientbattles.com/elephantarchia/Raphia_2017_MSF_001.jpg

  • Rescue Kinmont Willie

    6:30 - 8:00 PM

    Gamemaster: Wade Page Ruleset: Border Wars (Modified) Scale: 28mm Max Players: TBD

    A simultaneously collaborative and competitive edition of the club’s Border Reiver campaign. All the families have gathered to infiltrate Carlisle Castle and rescue Kinmont Willie, and any other loot they may be able to find. Can the garrison thwart them? Or will you be a clipe and possibly cause each other to be caught red-handed? Get yersel off your bahookie and don’t bee a wee nyaff, will ya!

    This game will use the Border Wars - Under a Reiver Moon rules combined with SDHMWG amendments.